Keep in mind it does take a while to reinforce a unit's organisation, simply whacking the slider up to 100% isn't a magic cure, just wait a couple months. Aslong as troops are then in your lands (might be lessened in allies/military access lands), those troops will get supplies provided they are under that province's supply limit. In wartime though you obviously want to have this on max. This is the ultimate Cold War mod with a slew of special features such as ideological blocs, dynamic international institutions and decolonisation chains to accurately simulate the Cold War and Post-Cold War world. In peacetime this isn't a problem and infact saves money. Victoria 2 Cold War Enhancement Mod (CWE) CWE brings Victoria 2 into the Cold War era and beyond. If this slider is on 25%, you'll only buy 25% of what your soldiers actually need. It pays for buildings / factories, but it also pays for your naval and army upkeep. ![]() This funds general stuff your government does. You may find your POPs deplete your stockpile just as fast as you replenish it making a big hole on your budget sheet. Having POPs buy from your stockpile coupled with manual buy can be rather annoying though. Generally, avoid manually buying unless you find you're getting way too little of a particular resource. I am playing Victoria II not AHD I have to say it is very addicting and challenging at the same time. So this is the first time I played this type of game. Please read through the new rules for the forum that are an integral part of Paradox Interactiveâs User Agreement. Keep in mind only your government will buy from your stockpile unless you allow POPs to do so. We have updated our Community Code of Conduct. Raise your military stockpile spending to maximum and put a jingoist or pro-military party in power and your score should go up. Supply consumption counts for military score too. (any misspellingcrash) blockade Blockade province. A lack of coasts means a lack of naval bases and a lack of naval bases means a lack of naval supply limit, which in turn means a lack of ships. it will only stop selling once your stockpile reaches that level or below). Here is a list of Victoria 2 console commands and Cheats: addresearch (addr) techname Adds research at specified name. A DLC code is a two digit number that tells the game the DLC an item comes from. In Sell-Mode, it will sell whatever resources you have stockpiled until it reaches that number (i.e. Type the cheat code or name of an item into the search box to instantly. it will only stop buying once your stockpile reaches that level or above). ![]() In Buy-Mode, it will buy whatever resources it can until it reaches that number (i.e. If you turn it on manual buy, it will do the following. It won't stockpile anything, it will simply automatically buy what resources are nescessary. You don't even have to mess with the stockpile for this, you will use them and immediately start buying new ones.I) Normally, the AI by default will buy what you need. ![]() However, if the government then decides they don't need the food anymore, and switches the minimum stockpile to 100, and then sells it, the soldier will buy the canned food directly from the government, then the government will sell to the world market, until the stockpile reaches 100.įor this reason I usually only stockpile military goods because it makes recruiting the soldiers almost instant. So if the government is building a stockpile of, say, 2000 canned food, and a soldier of that country needs some canned food, but there is only 1000 canned food in the world, the government will hoard the canned food until they get to 2000, then the soldier will buy from the market, not the government. However, the government itself is ranked higher than the citizens of the country. Trade will go based on rank, with the highest ranked countries getting first dibs.
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